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BeatBax Tutorial (Game Boy)

In this tutorial we will build a simple but complete BeatBax song called Tutorial Groove for the Game Boy sound chip, section by section.

On pages with examples, press Play to hear a preview, or Copy to copy the full playable song and paste it into BeatBax Desktop, the BeatBax web-lite client, or a .bax file for the BeatBax CLI.

Note: examples hide surrounding song wiring with , however Copy still copies a complete playable song for you to try.

For NES, SMS/Game Gear, Spectrum 128 / CPC, see Sound Chip Plugins. The grammar is the same only instrument types and channel layouts change with the chip.

Topics

Work through these sections in order:

TopicWhat you’ll learn
Song headersong fields, chip gameboy, bpm
Notes and lengthsPitch, steps, :N, rests, sustains
InstrumentsPulse, wave, noise, macros, drum kit
Sequencingpat, seq, four-channel arrangement
ModifiersColon-chained transforms (:oct, :rot, …)
EffectsVibrato, arpeggio, portamento on the finished song

Optional language topics outside this walkthrough: Scale awareness, Imports, Effects reference.

Next

Continue with Song header — metadata and global directives for Tutorial Groove.